what the machine sees (part 0)
In our latest collaboration, BADco. and me strive to explore none less than the differences in human and computer perception. At least that is what I’m looking for in what the machine sees. One outcome of the project will be the whatever toolbox featuring various (technically relatively simple) analysis visualizations and other devices that hopefully will be of help in the performer’s rehearsal process.
Technically, apart from OpenCV/GStreamer-based analysis, the project circles around visualizing these technologies’ output with xinf and making the tools available to the performance-oriented audience (in form of either a Linux LiveCD or downloadable Windows/OSX versions).
Part 0 - Prerequisites is the zeroeth element in an at-least-two part series of working along the two big topics Time and Space.
March 11, 2007 | Dance
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